

Crusaders of Light is a 3D Fantasy Open World MMORPG on both mobile and PC platform. As the UI/UX designer in the team, I worked on new game features' user flow, wireframe, UI assets creation and implementation. This page below demonstrates some of my works in this game:
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Improving purchasing experience - Goblin Merchant: In-game store revamp
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Game item info enhancement - Treasure Chest Preview
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Special events/holiday store promotion - UI assets creation
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New feature and items promotion - Banner Design
User Interface - Goblin Merchant
Feature Type: Revamp in-game store
Feature Short Story: Goblin Merchant is an in-game time limited pop-up dynamic store. Players can purchase either giftpack from the two.
Deliverables: UI layout, UI assests modification, UI animation, UI implementation


Issue analysis on previous version


Issue fixing on the revamp version

Final Design
Treasure Chest Preview
Feature Type: Item Info
Feature Short Story: Treasure Chest Preview is a feature to let players know detailed info about what they may get before they purchase/open the Treasure Chests.
Deliverables: UI Layout, UI implementation



Previous Version
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Unclear info about what's in the chest
Revamped Version
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Clear info about what player may get from the chest
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Secondary info tips for the items in the chest

In game look
Goblin Merchant
Promotions
Feature Type: Dynamic UI decoration for store promotions
Feature Short Story: Goblin Merchant is the mascot of the in-game store. The visual of Goblin Merchant and store panel change based on different game promotions and holidays. The UI design focused on delivering correct promotion info and creating the holiday atmosphere to stimulate consumption.
Deliverables: UI decoration assets, item icon, UI animation, UI implementation


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Halloween Thanksgiving Christmas






Various pop-up store promotion reminders

Thanksgiving store UI design

Halloween store UI design

Halloween Goblin Marchant with Pumpkin chest opening and glowing animation

One Year Anniversary Chest

Winter Chest

Original Goblin Marchant
In-game
Promotion Banner

Feature Type: Banner
Feature Short Story: Game new features and new items are prompted when players first log in every day. Call-to-action directs customers to the shop or event pages.
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Deliverables: Graphic Design, UI implementation
